Chapter 1
Walkthrough - Episode 1: Chrysalis - Life is Strange Game Guide
Strategy Guide and Walkthrough by Jacek "Ramzes" Winkler gamepressure.com
After
gaining back the control over the character move forward and go up the
hill (it is the only possible way so it is impossible to get lost). The
game will show you the controls, so it is a good time to get to know the
basic mechanics of the game.
your
character comes back to life take a look around the surrounding. You
will find yourself in the classroom during the lecture, on your desk
there will be some items which will need to be examined. It is the next
mechanic of the game, which will be introduced to you. The Look
interaction relates to people or items, which the character will be able
to comment on. Use is an interaction
relating to the items, which you can use to solve the mystery. Photo
(take a photo) relates to the situations which are worth to be captured.
Interactions are assigned to the collections, which you can find in
your journal. After you've had a look on the surrounding click on the
camera and take selfie. After you've done that a professor Mark Jefferson will talk to you.
| 1.) You're asking me ? |
| 2.) I did know... |
You
can leave the classroom right after the conversation. But, before you
leave, take a look at the surrounding and you will find some interesting
things.
After
leaving the classroom take a look around the hall and have a
conversation with your peers. After you've checked every corner of it go
to ladies room. In the ladies room go to faucet and wash your face
(Faucet - Use). When a butterfly gets to the toilet get close to it and take a photo of it (butterfly - Take photo). After that watch a cut scene which will introduce you to the next mechanic of the game - travelling back in time.
After watching how Nathan kills the girl you will Wake up in the classroom again. To reconstruct the plot you need to take a selfie again (camera - take selfie) and talk to professor Jefferson once more.
| 1.) I feel sick |
| 2.) I have to use the bathroom |
Both
of the above answers will be incorrect so the game will show you a
special icon in the top left corner. If you see one, it means that the
game is giving you a possibility to travel back in time with all current
knowledge that you have and to change the course of events. The game
will take you back to the conversation with Jefferson, but this time you will know the correct answer.
| 1.) I feel sick |
| 2.) I have to use the bathroom |
| 3.) The Daguerreian Process |
After giving the answer, the class will end. Go to Jefferson and
talk to him and repeat the travelling back in time action. During the
conversation the game won't give you the answer when you don't know it,
so you have to try to do something and only later you can rewind the
time.
After the conversation with Jefferson get
out of the classroom and go to the ladies room and help the girl. When
you get there do all the steps that you know already. To save the girl
you need to use the alarm that is on the wall. In order to us it, you
need to break the glass with a small hammer which is under the cart (Move).
After the interaction with the alarm and the homicide go back to the
very beginning and the only action that you've made will be getting the
hammer (otherwise you will not make it on time to save the girl).
After
seeing the events you can move to the hall where the principle will be
waiting for you. During the conversation the game will give a choice, it
is the first important choice in this episode.
| 1.) Report Nathan | Report Nathan to the principle and tell him what happened in the ladies room |
| 2.) Hide the truth | Hide the information from the principle and you don't tell him what happened |
After talking to the principle go to the door and go outside.
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